On Wed, 25 Jul 2001, Stuffed Crust wrote:
> On Tue, Jul 24, 2001 at 04:35:18PM -0700, Matt wrote:
> > This may help with the SQ3 scaling/line drawing problem:
>
> This should have been fixed in my most recent commit; now it will draw
> lines beyond the border of the SDL surface.
>
> If it still is happening, uncomment the printf() above the lineColor2
> invocation in sdl_driver.c and let me know what comes out.
Also, when Roger first jumps out of his ship at the beginning, I see this
when the textbox is displayed:
draw 608 57 608 169 00000000 640 400
draw 608 58 608 170 00000000 640 400
draw 609 57 609 169 00000000 640 400
draw 609 58 609 170 00000000 640 400
608 and 609 seem wrong somehow, maybe I'm reading it wrong, tho.