Hi!
I didn't succeed in finished the game yet (see below), but I did find a
lot of new (?) bugs already.
- when entering the spooky house:
FSCI: write_selector: Warning (kscripts.c L57): Selector 'signal' of object at
a6fc could not be written to (ksound.c L68)
- when undergoing the frog-->rosella transformation under the
waterfall (it's non-fatal though):
Kernel Oops in file vm.c, line 1234: Heap address space violation on read
Kernel Oops in file kgraphics.c, line 1548: Heap address space violation on read
Kernel Oops in file kgraphics.c, line 1548: Heap address space violation on
readpc=5bbe acc=0000 o=1fe8 fp=7400 sp=7406 prev=0 sbase=73f2 globls=323c &restmod=0
Step #19702422
5bbe: [B] callk Animate[b] 04
Kernel params: (9b3c, 0001)
- when putting up the crown under the waterfall to get back:
freesci: heap.c:33: get_size: Assertion `block_pos>=1000 && block_pos<=0xffff'
failed.
Abort
backtrace:
Program received signal SIGABRT, Aborted.
[Switching to Thread 1024 (LWP 19332)]
0x402cbc11 in kill () from /lib/libc.so.6
(gdb) backtrace
#0 0x402cbc11 in kill () from /lib/libc.so.6
#1 0x40138cde in pthread_kill () from /lib/libpthread.so.0
#2 0x401391ad in raise () from /lib/libpthread.so.0
#3 0x402cd071 in abort () from /lib/libc.so.6
#4 0x402c6192 in __assert_fail () from /lib/libc.so.6
#5 0x805c818 in get_size (h=0x86021d8, block_pos=7) at heap.c:33
#6 0x805c992 in heap_largest (h=0x86021d8) at heap.c:93
#7 0x8069c05 in kMemoryInfo (s=0x8678e08, funct_nr=92, argc=1, argp=29838)
at kernel.c:449
#8 0x8052bcf in run_vm (s=0x8678e08, restoring=1) at vm.c:770
#9 0x8055e79 in _game_run (s=0x8410f70, restoring=0) at vm.c:1554
#10 0x80561ab in game_run (_s=0x80df25c) at vm.c:1620
#11 0x804ec4d in main (argc=2, argv=0xbffffc34) at main.c:1056
#12 0x402bc38b in __libc_start_main () from /lib/libc.so.6
- pan keeps cycling after rosella's played the lute.
- when reading the note inside the whale's mouth (the same happens when
pressing <tab> to view inventory):
freesci: heap.c:33: get_size: Assertion `block_pos>=1000 && block_pos<=0xffff'
failed.
backtrace:
Program received signal SIGABRT, Aborted.
[Switching to Thread 1024 (LWP 19357)]
0x402cbc11 in kill () from /lib/libc.so.6
(gdb) backtrace
#0 0x402cbc11 in kill () from /lib/libc.so.6
#1 0x40138cde in pthread_kill () from /lib/libpthread.so.0
#2 0x401391ad in raise () from /lib/libpthread.so.0
#3 0x402cd071 in abort () from /lib/libc.so.6
#4 0x402c6192 in __assert_fail () from /lib/libc.so.6
#5 0x805c818 in get_size (h=0x84d1f40, block_pos=1) at heap.c:33
#6 0x805c992 in heap_largest (h=0x84d1f40) at heap.c:93
#7 0x8069c05 in kMemoryInfo (s=0x84d3908, funct_nr=92, argc=1, argp=30310)
at kernel.c:449
#8 0x8052bcf in run_vm (s=0x84d3908, restoring=1) at vm.c:770
#9 0x8055e79 in _game_run (s=0x8410f70, restoring=0) at vm.c:1554
#10 0x80561ab in game_run (_s=0x80df25c) at vm.c:1620
#11 0x804ec4d in main (argc=2, argv=0xbffffc34) at main.c:1056
#12 0x402bc38b in __libc_start_main () from /lib/libc.so.6
- when trying to mount the unicorn, Rosella can push it away (to the
north)
- Sometimes, when one of the witches is chasing you in their cave:
FSCI: kDoAvoider: Warning (kmovement.c L338): DoAvoider failed for avoider c374
Send to invalid selector 0x7d of object at 0x8892
pc=8e72 acc=8892 o=c374 fp=7410 sp=746a
prev=0 sbase=73f2 globls=323c &restmod=0
Step #2516667
8e72: [W] send 04
End::looper[INVALID]()
- Also, when being chased by the witch and the witch tries to avoid
their cooking pot:
Send: No object at c39a!
pc=8dc5 acc=c39a o=c36a fp=7410 sp=746a
prev=0 sbase=73f2 globls=323c &restmod=0
Step #143337
8dc5: [W] send 04
<invalid>::mover[Warning: Unaligned read from c3f5
Kernel Oops in file vm.c, line 1196: Heap address space violation on read
Kernel Oops in file vm.c, line 1196: Heap address space violation on read
Kernel Oops in file vm.c, line 1198: Heap address space violation on read
Kernel Oops in file vm.c, line 1198: Heap address space violation on read
Lookup selector functions: Method selector offset 0182 of object at 0182 is
invalid
]()
- The witch can catch Rosella even if she's not near her at all.
Those last two bugs make it almost impossible (at least, I didn't
succeed) to obtain the eyes from the witches.
I have save games of most of those bugs, so please ask if you want them.
--
Kind regards,
+---------------------------------------------------------------+
| Bas Zoetekouw | Si l'on sait exactement ce |
|--------------------------------| que l'on va faire, a quoi |
| [EMAIL PROTECTED] | bon le faire? |
| [EMAIL PROTECTED] | Pablo Picasso |
+---------------------------------------------------------------+