There is one last purify warning when saving a game in write_PTN:

foo->type is uninitialized (details below), which can cause the compare at
the beginning of the function to produce potentially undesired results.

write_PTN is called from _cfsml_write_state_t, inside a loop. When this
uninitialized memory read happens, i=0 and min=1f4.

Sorry I haven't investigated this further, I spent my time tonight
figuring out the win32 savegame bug and I'm going to be comatose now.

If there's any questions, let me know! :)



--
http://www.clock.org/~matt


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