There are currrently a few items blocking the 0.3.3 release: 1. Verify sound is still working on all platforms after Alex's refactoring.
2. Fix PQ2 interpreter crash when Keith gets into Sonny's car. 3. Proof or conterproof of the model under which early versions of SCI changed their priorities one pixel before (or after)? late versions. Lacking an assembler, this means modifying script.000 files to run a code sequence that calls CoordToPri on a volatile coordinate during initialization, after entering the debugger. 4. Need to verify bugs in the bug list as fixed or not. Barring any new bugs popping up, we should be ready to go for 0.3.3 (as far as I can tell). Any other release blockers anyone can think of? #3 would be helped if someone could continue work on Magnus' SCI tools that Christoph started working on for the purpose of this test suite. #4 will need to wait until the bug tracker is back up. One game that needs to be played through is LSL2 -- I don't think anyone has beaten that yet. -- http://www.clock.org/~matt
