Hi Christoph,

> > extern "C" {
> > #include <sci_memory.h>
> > #include <engine.h>
>
> This one should go, if possible. engine.h shouldn't be needed in the sound
> server.

The file I'm trying to compile is a driver to the event sound server. It has
to be C++ to use fancy Win32 stuff like COM. Anyway, the drivers use state_t
as parameters to a few of their functions. Hence the reliance on engine.h.

> > VC++ still picks up the C++ reserved words in the #include files (class
in
> > vocabulary.h and delete in vm.h). Is it OK if I change these a little
(to
> > whatever is suggested)?
>
> I guess this won't be an issue if engine.h is removed from the includes.
> I'll try to see if I can make some time to do this.

No problems. Let me know if you can't. By the way, you can obviously
disregard that CVS stuff I sent you, it's working today. :)

Regards,

Alex.




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