Bugs not listed in the bug tracker that should be fixed by release are:

1. After restoring a game in KQ4 and ARTHUR, kDoSound() calls
SOUND_COMMAND_SET_MUTE which mutes all sound.

This is either incorrect spec (i.e. setting mute to on when it should be set
to off), incorrect code (has been checked), or something else.


Other bugs that would be nice to have fixed by release are:

a) Previously mentioned LSL3 bug where wrong song plays before Larry gets
into the phone box, likely caused by song_lib_find_active().

b) song_lib_find_active() briefly changes to a song that shouldn't be played
when changing songs and/or stopping songs. This lets a bit of wrong sound
dribble through.

c) Sound should be suspended while a game is being restored (again so the
wrong sounds don't dribble through).


Another thing unrelated to sound - mouse clicks seem to be one step behind
where they are made. Does anyone know what I mean?

Cheers,

Alex.




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