Hi,
> I've been playing SQ3 and ARTHUR with yesterday's CVS. Some bugs I > found: > > ARTHUR (v1.001): > - when starting the intro: > FSCI: kDisposeClone: Warning (kscripts.c L245): Clone a44a was > cleared with underBits set [...] In theory, this might warrant further investigation. In practice, we should check for whether these underBits are still allocated as well (this is a neccessary, but not sufficient for having trouble) > - at the castle exit, Arthur can walk trough his horse Filed as #335. > - after giving the hunter a coin or when asking him about his spear, > the box with his answer is slightly out of the screen. Filed as #336. > - after you get the spear from the hunter, the game freezes. This looks > like bug #294 isn't fixed after all. Thsi makes this game > unbeatable for now. Could you re-try this one with 0.3.3, please? There is one change that might have re-opened this bug in CVS. > SQ3 (v1.018): [...] > - when entering the rail pod: > FSCI: _k_make_view_list: Warning (kgraphics.c L1849): Warning: new pic > or port used within Animate()! Should be SCIkdebug for SCIkGRAPHICS (gah, those ancient macros have sick names, but I've grown used to them, somehow) > - the music is really weird (ossseq, mt32gm, unix): there are very > little notes played (<1/minute) and they seem quite random. Some sound > effects (e.g. when placing the warp core thing in the ship, or when > getting the reactor and turning off the lights) seem to be played ok, > though. In some areas the music does play (e.g. after climbing down to > the spacecraft), but it stops after saving a game. Very strange, although part of this could be attributed to out-of-timbres problems > - after plotting a course to Phleebhut: > FSCI: ERROR in kmem (kernel.c L349): Error: kmem() without a handle (abba) > FSCI: graph_restore_box: Warning (kgraphics.c L219): Attempt to > restore invalid handle abba 0xabba is text.954, which is not a valid memory resource; the error messages are correct, this warrants further investigation (could lead to memory loss -> #337) Thanks for your bug reports! llap, Christoph
