On Tue, 8 Jan 2002, Matt wrote: > On Mon, 7 Jan 2002, Matt wrote: > > > > Latest on PQ2 hijacker bug investigation:
Christoph helped find a temporary work around just to get past this one bug to see if the game was beatable beyond this point. (It involved a change to draw_to_control_map() that makes behaviour match Sierra SCI in this scene, but doesn't make sense in the grand scheme of things.) It sort of is beatable. Once in the sewer, a similar problem with rects extending too far right after restoring there. After that, the only problem is a "long pause bug" after you kill Bains and Marie hugs you. It took a good 5-7 minutes for it to break out of that sequence by itself. So, once this rect problem is figured out (in the plane and the sewer), PQ2 (v1.001.000) should be beatable. -- http://www.clock.org/~matt
