On Tue, 8 Jan 2002, Matt wrote:

> On Mon, 7 Jan 2002, Matt wrote:
>
> > > Latest on PQ2 hijacker bug investigation:

Christoph helped find a temporary work around just to get past this one
bug to see if the game was beatable beyond this point. (It involved a
change to draw_to_control_map() that makes behaviour match Sierra SCI in
this scene, but doesn't make sense in the grand scheme of things.)

It sort of is beatable. Once in the sewer, a similar problem with rects
extending too far right after restoring there. After that, the only
problem is a "long pause bug" after you kill Bains and Marie hugs you. It
took a good 5-7 minutes for it to break out of that sequence by itself.

So, once this rect problem is figured out (in the plane and the sewer),
PQ2 (v1.001.000) should be beatable.


--
http://www.clock.org/~matt


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