Pffft. Ok -

It dropped the include directory. Added it back and had to bump up some 
directories. You'd think after I had had to bump the SDK directories up 
before, I would have remembered it. Sorry & thanks!

Also -
There are duplicate definitions popping up with the threaded sound server 
and polled sound server. This is resulting in linker errors.

thread_ss_sdl.obj : error LNK2005: _sound_sdl_init already defined in 
polled_ss_sdl.obj
thread_ss_sdl.obj : error LNK2005: _sound_sdl_configure already defined in 
polled_ss_sdl.obj
thread_ss_sdl.obj : error LNK2005: _sound_sdl_save already defined in 
polled_ss_sdl.obj
thread_ss_sdl.obj : error LNK2005: _sound_sdl_exit already defined in 
polled_ss_sdl.obj
thread_ss_sdl.obj : error LNK2005: _sound_server_sdl already defined in 
polled_ss_sdl.obj


Thanks,
Chris


>>>On my last build (and these recent ones) I had to comment out the check 
>>>in game.c for the latest Microsoft Platform SDK check. I have the August 
>>>2002 one (freshly installed) with all directories set up 
>>>properly...however it still flags me. ??
>>
>>OK this is weird. You should receive a warning message regardless, but not 
>>an error. Do you get this error when building:
>>
>>*** BUILD FAILED: Need more recent SDKs or fix your SDK paths in Tools 
>>Options ***
>
>Yes. That is the exact error that I receive.
>
>Visual Studio 6 - Service Pack 5
>Windows XP Service Pack 1
>Microsoft SDK - August 2002
>
>Hmm.
>
>- Chris
>
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