Hi, On Sun, Jan 29, 2006 at 12:56:09PM -0800, Hugues Valois wrote: > Leisure Suit Larry II v1.002 int#0.000.409 > > I completed the game (479/500pts). No issues found! > > The only thing noteworthy was this warning, which showed up around the time > larry gets sand kicked on him by the guy on the beach (right after the > lifeboat scene). > > GFX Warning: \freesci\src\gfx\operations.c, L1895:Attempt to verify > loop/cel values for invalid view 0
That one's fine. SCI games have lots of little issues like that; we could ignore them but decide to keep in debug messages to keep us informed. > I could not reproduce bug 391 or 421. Both may be game/interpreter version specific. Can anyone else here reproduce them? [...] > If I restore a game saved in Celie's house screen (where there are > chickens), I am able to walk through the closed door. I didn't notice > problems like this in other games, but I wasn't explicitely looking for it. #2792. Most likely, something's not getting added to the control map (that's what the vast majority of collision tests is based on.) > The following 2 are SCI01, which I realize are unsupported on stable. I > figured I'd let you know anyway, since I had not seen mention of MUMG being > playable before. I might test it on glutton later if I have time. > > > Mixed-Up Mother Goose v1.011 Int.#8.2.90 (3.5 floppy disks) > > Could not determine interpreter version; hash code AA2C94B9. > Emulating SCI version 0.000.685 That'll go into the Glutton games.h. > Game is generally playable. I was able to return a few lost items > successfully. > > There are sprite problems when people tell the player what they have lost. > What happens is that the item text appears in bubble, then picture appears > on top of text, then bubble and picture disappear but the text never > disappears. Not sure if this is related to the savegame bug Walter pointed out. [...] > King's Quest I v1.000.051 > > Game freezes (just like in Mixed-Up Mother Goose) when falling into the > river in front of castle That game has some odd freezing issue in general, at least in Stable (haven't tested it in Glutton recently.) -- Christoph _______________________________________________ FreeSCI-develop mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freesci-develop
