Can someone please help me out with the correct way to the determine the alpha mask for the mouse pointer?
I've got alpha working under a debug build, but it doesn't show up on release. I think that's because I'm making incorrect assumptions about what the RGBA values are for alpha. The API I'm using allows me to set a certain RGBA value to be completely transparent, but I'm having a lot of problems trying to find that value and not have it match to 'black' or something like that. If anyone can help as soon as possible so I can have this fixed for release, it would be greatly appreciated. Regards, Alex. _______________________________________________ FreeSCI-develop mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freesci-develop
