Author: skovmanden Date: 2006-02-12 22:41:29 +0100 (Sun, 12 Feb 2006) New Revision: 1544
Modified: freesci/branches/glutton/README freesci/branches/glutton/custom/README Log: Fix the palette/%include issues in the README Modified: freesci/branches/glutton/README =================================================================== --- freesci/branches/glutton/README 2006-02-12 21:19:21 UTC (rev 1543) +++ freesci/branches/glutton/README 2006-02-12 21:41:29 UTC (rev 1544) @@ -111,12 +111,12 @@ where [filename] is the name of the file to be included; as far as the configuration file reader is concerned, this is equivalent to replacing the entire statement with the contents of the file [filename]. FreeSCI -automatically checks for and warns about circular inclusion. - A variety of configuration options may be specified. +automatically checks for and warns about circular inclusion. Include files +should be stored in the same directory. +A variety of configuration options may be specified. Currently, the +configuration file may contain: -Currently, the configuration file may contain: - - Comments preceeded by a hash '#' sign - [GAME_ID]: Commands following this line will only have an effect for Modified: freesci/branches/glutton/custom/README =================================================================== --- freesci/branches/glutton/custom/README 2006-02-12 21:19:21 UTC (rev 1543) +++ freesci/branches/glutton/custom/README 2006-02-12 21:41:29 UTC (rev 1544) @@ -1,6 +1,7 @@ -Per-resource graphical customisation for SCI games --------------------------------------------------- - -Use the %include<> directive or copy and paste them into your ~/.freesci after -the appropriate game section (cf. sample configuration file) to spice up your -graphics just a little bit. +Per-resource graphical customisation for SCI games +-------------------------------------------------- + +Use the %include<> directive or copy and paste the *.scifx files into your +config file (check the README for your platform to find out where it is +located) after the appropriate game section (cf. sample configuration file +in the README) to spice up your graphics just a little bit. _______________________________________________ FreeSCI-develop mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freesci-develop
