Hi again, On 11/6/06, Lars Skovlund wrote:
It could potentially put all of us in some very hot water. It is a fact that the ScummVM team has received threats from LucasArts, and it took quite a bit of negotiation to calm them down (I'm not sure what happened exactly, you'd have to ask the ScummVM people about that). Christoph would have to pull out of the project completely; as he lives in the US currently, he would be quite vulnerable to lawsuits and the like.
We don't want to cause problems to noone. We hope we'll take the right way for everybody (legally speaking, of course). We would also like to know if you're completly sure that clean room is 100% legal. For example if we would like to legally add new features (like the ones on Sci Studio), should we need another group of people to do the documentation from the source, or we could do it ourselves? Could we use an existing code (reverse engineered) as the documentation or we would need an intermediate step?
Another thing is, if you look at the complexity of the engines included in ScummVM, the only engine that seems to match SCI in generality is SCUMM. Many of these engines contain code that is specific to one or two games; there is almost none of that in FreeSCI.
That's one of our main motivations in this project. ;) Regards, K. -- <@Goshin> thereslike <@Goshin> halfacookieunderneathmyspacebar _______________________________________________ FreeSCI-develop mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freesci-develop
