is it stun timeout ?

do you have one of the ip set to stun:foo ?


On Tue, Dec 2, 2008 at 1:33 PM, Michael Giagnocavo <[EMAIL PROTECTED]>wrote:

> Can you do a console loglevel debug, then send all the output around that
> time?
>
> Apart from that, the quickest way might just to attach a debugger, then
> break all when it pauses and see where the threads are :).
>
> -Michael
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] On Behalf Of Per Møller
> Sent: Tuesday, December 02, 2008 12:32 PM
> To: freeswitch-users@lists.freeswitch.org
> Subject: Re: [Freeswitch-users] Windows is slow?
>
> I checked out the trunk version, and it's still slow. However I found one
> improvement - it does not crash on shutdown anymore.
>
> Could anymore give me some pointers on how to try to debug this on the
> Windows platform?
>
>
> // Per
>
> Fra: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] På vegne af Carlos
> Talbot
> Sendt: 2. december 2008 17:13
> Til: freeswitch-users@lists.freeswitch.org
> Emne: Re: [Freeswitch-users] Windows is slow?
>
> Have you tried the latest msi build? It's based off svn 10564.
>
> Carlos
>
> On Sun, Nov 30, 2008 at 11:03 AM, Per Møller <[EMAIL PROTECTED]> wrote:
> I have installed FS 1.0.0 on a Mac using the precompiled .dmg and FS 1.0.1
> on a Windows Vista machine using the precompiled .msi - actually the same
> machine).
>
> Using the default configuration files, and using 2 Snom 360 phones I dialed
> from extension 1000 to extension 1001. On the Mac, 1001 starts ringing
> instantly, but under Windows it takes 1-2 seconds before it starts ringing.
>
> It seems to be in the dialplan the time is spent. From the time I see this
> line on the console:
>
> [INFO] mod_dialplan_xml.c:233 dialplan_hunt() Processing 1000->1000 in
> context default
>
> Until the next thing happens it always takes at least 1 full second, but on
> the Mac it happens instantly.
>
> Why is the Windows build this much slower? Is it a known problem?
>
> I get the feeling that the majority of the FS community is Unix based,
> which
> is fine by me, but I would really like to know just how well supported and
> stable the Win32 build is and if this is currently a viable way to go, or
> if
> I should stick to Linux/BSD/Mac for production use?
>
>
> // Per
>
>
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-- 
Anthony Minessale II

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