It is looking in mod. It required the mod\managed directory, but if I place my dll in mod\managed it fails. DLL must be in mod - mod\managed is empty.
My app works fine though Phil On Fri, Jul 10, 2009 at 4:48 PM, Michael Giagnocavo <[email protected]>wrote: > You’re saying that it requires the managed DLL to be in both the mod and > mod\managed directory? What error do you get if it’s only in mod? It’s been > months, but I just checked loader.cs and it looks explicitly in the managed > directory to resolve assemblies as well as to scan to load them. > > > > -Michael > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Phillip > Jones > *Sent:* Friday, July 10, 2009 11:46 AM > *To:* [email protected] > *Subject:* [Freeswitch-users] managed_mod directories > > > > Hi there, > > > Using windows with the pre-compiled binary / msi found via the WIKI > > Using mod_managed with no problems however: > > mod_managed appears to require I create a directory 'managed' under > C:\Program Files (x86)\FreeSWITCH\mod > > BUT also requires that I place my .dll in C:\Program Files > (x86)\FreeSWITCH\mod and NOT C:\Program Files (x86)\FreeSWITCH\mod\managed > > thus making C:\Program Files (x86)\FreeSWITCH\mod\managed redundant > > Anyone else seen this behavior? > > Thanks! > > > Phillip Jones > > _______________________________________________ > Freeswitch-users mailing list > [email protected] > http://lists.freeswitch.org/mailman/listinfo/freeswitch-users > UNSUBSCRIBE:http://lists.freeswitch.org/mailman/options/freeswitch-users > http://www.freeswitch.org > >
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