actually, If you use sendevent command and add a unique-id header to the event you send, it will be sent to the channel rather than globally.
On Sun, Oct 11, 2009 at 5:04 PM, Michael Jerris <[email protected]> wrote: > We don't have session messages directly exposed, except for things > like display, respond, and deflect. What specifically are you trying > to send ? > > Mike > > On Oct 9, 2009, at 3:34 PM, Matthew Fong wrote: > > > I'm used to using the onInput callbacks inside lua and javascript to > > listen for dtmf and other events and perform a task accordingly. I'm > > wondering if there is a way to send an event to a session or channel > > that can be caught using the setInputCallback inside lua from > > outside the session program. Maybe an API command that can generate > > an event for a specific UUID. Does a mechanism exist to do this that > > I'm over looking? Thanks. > > > _______________________________________________ > FreeSWITCH-users mailing list > [email protected] > http://lists.freeswitch.org/mailman/listinfo/freeswitch-users > UNSUBSCRIBE:http://lists.freeswitch.org/mailman/options/freeswitch-users > http://www.freeswitch.org > -- Anthony Minessale II FreeSWITCH http://www.freeswitch.org/ ClueCon http://www.cluecon.com/ Twitter: http://twitter.com/FreeSWITCH_wire AIM: anthm MSN:[email protected] <msn%[email protected]> GTALK/JABBER/PAYPAL:[email protected]<paypal%[email protected]> IRC: irc.freenode.net #freeswitch FreeSWITCH Developer Conference sip:[email protected] <sip%[email protected]> iax:[email protected]/888 googletalk:[email protected]<googletalk%3aconf%[email protected]> pstn:213-799-1400
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