I've no idea whether this will be welcomed as a good idea (as it could drag in other developers and advance it's acceptance/use), rejected as a bad idea, or even resented as a trespassing idea.  :)  But has anyone ever considered offering or trying to integrate the workings of Codec2 into a better known or/and more popular codec for use in specific modes?
 
For instance right now Opus is pretty much the king of all lossy codecs to my knowledge.  It beats everyone at every bitrate across the board without exception at least down to 8kbps or so and can be used in various specialized uses such as realtime communication with low latency, not only latency-irrelevant uses such as streaming media.  Although Codec2 is based on totally different principles, in my not so humble opinion it is the king of low bitrate voice only codecs that i've heard.  The whole reason I joined the mailing list was due to interest in the codec over that fact, having compared it to every other super low bitrate codec i'd listened to including the standards like MELPe.
 
It would not be unprecedented to have totally different compression algorythms under 'special modes' for lower bitrate, I believe Windows WMA9 did that having separate modes for lossless, lossy music, and lossy voice.  I do not know the rate of finalization of Opus but I do know that if any kind of merging or enhancements would ever join the project, it would make sense to have it happen earlier instead of later when it's too late to be a part of the state of the art.
 
Alternately it could join some other audio codec if there is anything on the horizon that looks to out-everything Opus, but I have not heard of it.  Unlike in the world of video where it's gone from h264 to h265 and VP9 to VP10, i'm not aware of any other "nextgen" audio codecs that threaten to even match let alone dethrone Opus, though i'm all ears if anyone is aware of them.  Since Codec2 seems the best of the best voice codecs even early in it's state to me it seems like a match made in heaven - and i'll freely admit wanting to have the ability to conveniently play Codec2 files on everything from computers to mobile phones in the future, and maybe even dedicated hardware later.
 
I am aware Codec2's primary purpose is for realtime low bandwidth communication - yet I see nothing against using it as a storage method for space constrained primarily vocal media either, and i'd think the development assistance could help advance things faster and propagate use of it more widely, though now i'm getting redundant so i'll leave it at that.
 
What say everyone, is this an idea so bad it should never be voiced again, or something worthy of consideration?
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