My Kendryte K210 based Sipeed MAIX have arrived. I think there is a
systolic processor on the chip, besides the RISC-V, it's possible that
could help LPCnet.

On Mon, Apr 1, 2019 at 11:37 AM glen english <g...@cortexrf.com.au> wrote:

> Hi David
>
> thanks for the info.
>
> a modern mobile phone varies about 8:1  in what they can do, and also
> they are not designed for continuous all core grunt without a thermal
> issue, ---they're designed for lots of grunt for very short periods to
> satisfy UI requirements (that is being responsive to touch commands and
> provide complex UIs).
>
> The only thing that hard on a phone that can run continuously without
> havign a thermal meltdown is the video decoder/encoder which is a
> dedicated hardware subsystem on the device.
>
> So,I will write to Jean-Marc and and ask some questions. I am looking at
> some nextgen codec hardware build and might see just how much is
> required. Seems like it will be the top of the available envelope.
>
> Exciting though, a new approach to things...
>
>
> cheers
>
> On 1/04/2019 9:53 PM, David Rowe wrote:
> > About 3 GLOPs and 1.2E6 floating point weights, Jean-Marc has recently
> > summarised here:
> >
> >    https://people.xiph.org/~jm/demo/lpcnet_codec/
> >
> > Runs in real time OK on a modern mobile phone or x86 from the last
> > decade (AVX or better).
> >
> > - David
> >
> > On 01/04/19 20:17, glen english wrote:
> >> Hi David
> >>
> >> Great work on LPCnet/codec2
> >>
> >> have you got any idea yet on how many FP ADDS and  FP MULS and FPMACS,
> >> (or integer precision?)  or sizes of matricies that need solving (how
> >> sparse ????) , that it will take for a minimal  and runnable LPCNET so
> >> far? I think the last you you wrote was no good on Pi 3 (unsurprising)
> >> but 20% of a Haswell at 3 GHz ?  Also, what size memory are you
> >> regularly accessing (to get an idea of the data-set size that influences
> >> cache misses and cost) ?
> >>
> >> cheers
> >>
> >> glen
> >>
> >>
> >>
> >>
> >>
> >>
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> >
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>
>
>
>
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