Hi Mark,

I am experimenting right now with a MacOS X build via travis for codec2
in my GitHub clone of codec2. So far it looks mostly good. The build
works, all tests are built and being run. 5 tests fail. Out of these 5
failing tests are 4 valgrind tests for memory leaks, these need to be
looked at but for this one needs are real MacOS machine (which I don't
have, I just let Travis run one machine for me.). The last tests
probably needs also only a minor tweak in the build configuration. So
generally the build works if minor modifications are made and the
environment is similar to the one created for the Travis build:

https://github.com/db4ple/codec2/pull/2/files

You can also checkout the last build log from Travis:

https://travis-ci.org/db4ple/codec2/builds/570275451?utm_source=github_status&utm_medium=notification

The STM32 fails on Travis as well, but this is not a concern at the moment.

Regards,
Danilo


On 10 Aug 2019 05:37, Mark Jessop wrote:
> Is there anyone out there who has been able to successfully build the
> latest git freedv / codec2 master branches under OSX?
>
> The instructions
> here: https://github.com/drowe67/freedv-gui/blob/master/README.osx
> are now of course 100% out of date with the recent updates, and
> probably need to be marked as such so others don't try and follow them
> and fall into a trap.
>
> A few notes so far:
>
> - LPCNet builds fine with the recent-ish changes to look for AVX
> extensions under OSX.
>
> - The ofdm_stack target in codec2 won't compile using clang, as it
> doesn't have the -no-pie and -Map options. I had to wrap the
> ofdm_stack target in unittest/CMakeLists.txt in a if (NOT APPLE)
> directive so it wouldn't be built. Once this is done codec2 builds fine. 
>
> The cmake command for freedv ends up being: cmake
> -DCMAKE_BUILD_TYPE=Debug
> -DCODEC2_BUILD_DIR=/Users/darkside/Dev/codec2-git/build
> -DLPCNET_BUILD_DIR=/Users/darkside/Dev/LPCNet_test/build
> -DWXCONFIG=/opt/local/Library/Frameworks/wxWidgets.framework/Versions/wxWidgets/3.0/lib/wx/config/osx_cocoa-unicode-3.0
> ..
>
> Compiling freedv itself is where I run into all sorts of fun errors,
> which i've pasted here:
> https://slexy.org/view/s2r4g9MkjG
>
> I suspect these are related to clang's supplied libc++. Looking at the
> CMakeLists.txt file for freedv, it looks like someone has encountered
> something similar in the
> past: https://github.com/drowe67/freedv-gui/blob/master/CMakeLists.txt#L98
>
> Not really sure where to go from here, short of attempting to
> completely recompile macports using gcc instead of clang, which is
> something I suspect will result in my sanity degrading further than it
> already has this morning.
>
> Hopefully there's someone else out there that has looked into this, or
> has actually been successful in getting this to work!
>
> 73
> Mark VK5QI
>
>
>
>
>
>
>
>
>
>
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