Thanks, I'll take a look. Yes or just your own repo that links the libcodec2.so, I've done that with projects like freedv-gui and freebeacon.
- David On 31/5/20 8:49 pm, Tomas Härdin wrote: > Hi > > The code is in src/tun. Separating the codec and modem stuff is > probably a good idea yeah. I could have the modem stuff as a submodule > or subtree in my own project. > > /Tomas > > sön 2020-05-31 klockan 06:11 +0930 skrev David Rowe: >> Thanks Tomas, >> >> The README_tun.md looks like a good start, but I'm unclear where the >> code is? >> >> Also I wondering if this should be a separate project/repo from codec 2. >> There is already enough in there (!) so I'm endeavoring to separate >> applications out from core modem/voice codec code. >> >> Thanks, >> David >> >> On 30/5/20 11:30 pm, Tomas Härdin wrote: >>> Hi list >>> >>> Have a look: https://github.com/Tjoppen/codec2/tree/tms_tun >>> Obviously it's missing things like checksums and FEC on the data. Plus >>> the SD stuff needs to be sorted out. But it serves as a base for >>> experimentation. >>> >>> The main idea is to keep the C stuff as simple as possible, and have >>> all the business logic in scripts. I don't want to have to deal with >>> setting up RTL-SDR, HackRF etc in C when we have CLI tools for that. >>> >>> Next on my plate is RXing multiple baudrates at the same time, and >>> channelization. Shouldn't take too long to whip up in Python. >>> >>> Networking is not my area, so someone who knows how to set up routes >>> with this thing please chime in. >>> >>> /Tomas > > > > _______________________________________________ > Freetel-codec2 mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/freetel-codec2 > _______________________________________________ Freetel-codec2 mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freetel-codec2
