As I known, Freetype2 rendering process as below: Glyph ------ FT_Glyph_To_Bitmap()-----> Bitmap object (on a memory cache) ------ my_draw_bitmap()-----> Display area
Because I used display area is a memory which as same as bitmap used memory. I want directly rendering bitmap object on my specified memory for optimizes rendering speed, this process is: Glyph ------ FT_Glyph_To_Bitmap()-----> Display area (specified display memory) 1. This idea is feasible? 2. Where is start from Freetype2? I only render TTF format font. Thanks. Allan
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