As I known, Freetype2 rendering process as below:

Glyph     ------ FT_Glyph_To_Bitmap()----->     Bitmap object (on a
memory cache)    ------ my_draw_bitmap()----->     Display area

 

Because I used display area is a memory which as same as bitmap used
memory. I want directly rendering bitmap object on my specified memory
for optimizes rendering speed, this process is:

Glyph     ------ FT_Glyph_To_Bitmap()----->     Display area (specified
display memory)

 

 

1. This idea is feasible? 2. Where is start from Freetype2? I only
render TTF format font.

 

Thanks.

 

 

 

Allan

 

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