Referenced to ftgray.c's comments, I have compile `ftgrays' with the
_STANDALONE_ macro defined. And It looks like I wonder that *directly
render* glyph to own display surface
(http://www.nabble.com/How-can-I-directly-rendering-bitmap-object-on-my-
specified-memory--to14164356.html). The comments as:

It doesn't need an intermediate bitmap.  Instead, one can supply a
callback function that will be called by the renderer to draw gray spans
on any target surface.  You can thus do direct composition on any kind
of bitmap, provided that you give the renderer the right callback.

 

My question is how to us this lib after compile it? Anybody would give a
usage demo?

 

Thanks.

 

 

 

--BTW, I found ftraster.c cannot compile with _STANDALONE_ macro as it
said.

 

Allan

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