There are absolutely no difficulties in compiling FreeType using Xcode. We do that for iOS and MacOS versions of CartoType. The easiest way is to compile it in as part of the program you are writing: just add the FreeType sources to the project and make sure the include file path is right (as Werner said).
Graham Asher CartoType Ltd. ----- Original Message ---- From: Werner LEMBERG <[email protected]> To: [email protected] Cc: [email protected] Sent: Monday, 20 December, 2010 9:33:31 Subject: Re: [ft-devel] FreeType 2 for OSX > Where can I find complete documentation on how to include the > FreeType 2 library in an Xcode project? You are on the wrong list with this question since FreeType is not specific to Xcode, sorry. The general outline should be generic; there is nothing special in installing using FreeType: . add the path to the FreeType headers to the list of include files (if not installed at the default place) . add the path to the FreeType library to the list of library directories (if not installed at the default place) . add FreeType to the list of libraries to link with Note that I've never used or even seen Xcode... Werner _______________________________________________ Freetype-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freetype-devel _______________________________________________ Freetype-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freetype-devel
