> The main difference between the standalone and Android app is the
> way that the input TTF file is read in, however I verified that my
> TTF file is read in correctly in Android, by writing out the buffer
> that I read in to a new file, and then comparing the original with
> this - they are identical.

What about putting the font into a static buffer, this is, converting
the font into something like this:

  const char* font = { 0x01, 0x05, 0x03, ... }

This could eliminate one possible source of error.


    Werner

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