> It competes with freetype-gl really. It's a GPU rasterizer. The
> main different with freetype-gl is that I don't do any sampling, so
> the glyphs are truly infinitely zoomable.
Nice! No time to look at it more closely, but I've recently skimmed
over a paper which uses wavelet transformation to achieve something
similar (the paper was mentioned on this list a few days ago). Maybe
you are something into this direction also?
Werner
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