> The way I try to read the buffer is by copying the bytes starting at
> the memory location of the buffer ranging until glyph.bitmap.width *
> glyph.bitmap.rows.
I suspect alignment problems. Please have a look at the documentation
of FT_Bitmap and read the details of the `pitch' field. For testing
purposes, you should try to render a simple glyph shape, say, a
rectangle, so that you can find out which pitch you need or get.
Werner
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