> I've written code
>
> 1. To generate bitmaps of a font face for desired size and rendering
> mode.
> 2. Store 32 bit and 128 bit hashes ( using MurMurHash3 ) for all the
> characters in a font face.
Great! Are you going to put your code into a public git repository?
> Now to generate faulty glyphs for testing, I am planning to do these
>
> 1. Displacement of image on bitmap
> 2. Change the grayness of random pixels or a particular stem
> 3. Add / remove random pixels
> 4. Any combination of above
>
> Any other kinds of errors in faulty glyphs?
Maybe
5. Blank glyph, indicating a rendering or parsing error.
Werner
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