*> Isn't the renderer implementing a multi-channel SDF scheme?* *> I thought I saw multi-channel mentioned in a commit message.*
*> I stumbled upon multi-channel at https://github.com/Chlumsky/msdfgen <https://github.com/Chlumsky/msdfgen>* *> where the readme seems to imply simple 8-bit single-channel SDFs aren't satisfactory.* No, the rendering implementation is a single-channel SDF. Multi-channel SDF is a future improvement which I will add after polishing the current implementation. When compared to multi-channel, single-channel SDF isn't satisfactory. However, even 'msdfgen' outputs 8-bit SDF (both single and multi channel) and they render without any issues. Anuj