*> Isn't the renderer implementing a multi-channel SDF scheme?*
*> I thought I saw multi-channel mentioned in a commit message.*

*> I stumbled upon multi-channel at  https://github.com/Chlumsky/msdfgen
<https://github.com/Chlumsky/msdfgen>*
*> where the readme seems to imply simple 8-bit single-channel SDFs aren't
satisfactory.*

No, the rendering implementation is a single-channel SDF. Multi-channel SDF
is a future improvement which I will add after polishing the current
implementation.
When compared to multi-channel, single-channel SDF isn't satisfactory.
However, even
'msdfgen' outputs 8-bit SDF (both single and multi channel) and they render
without
any issues.

Anuj

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