*> We would not need to change the 8-bit "texture" output ever. However, > non-symmetric spread with less on the inside, where there is less room > in glyphs, might come useful. This, of course, changes the threshold*
* > value so that 8-bits are used proportionally rather than equally. * Might be true for high spread values on lower spread distance there is enough room inside the boundary to fill the allocated 4 bits. *> Please commit your patches and give Werner a green light to release 2.11.0.* I have committed the changes, please go ahead with the release. Thanks, Anuj