*> We would not need to change the 8-bit "texture" output ever. However, >
non-symmetric spread with less on the inside, where there is less room > in
glyphs, might come useful. This, of course, changes the threshold*

* > value so that 8-bits are used proportionally rather than equally. *

Might be true for high spread values on lower spread distance there is
enough room inside the boundary to fill the allocated 4 bits.

*> Please commit your patches and give Werner a green light to release
2.11.0.*

I have committed the changes, please go ahead with the release.

Thanks,
Anuj

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