How about rewriting or implementing a new render function for hollowing?
-----Original Message----- From: Mickey Gabel [mailto:[email protected]] Sent: Tuesday, February 24, 2009 9:26 AM To: Fan Zhang Cc: Werner LEMBERG; [email protected] Subject: Re: [ft] Questions with freetype On 25/02/2009 00:19, Fan Zhang wrote: > One way I am considering is to use emboldening. > > Drawing a emboldening character in the bitmap buffer and erasing > internal part with normal bitmap generated by ft2 engine. > > Did your guys try that direction? > > Thanks > Fan We haven't tried anything yet, this is all still in the planning/experiment phase, so for us it's still theoretical. I think your approach will mangle characters with small details and holes, for example chinese characters. _______________________________________________ Freetype mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freetype
