Hi List, I need to render glyph with different outline color in monochrome. Example2 looks great (.../tutorial/example2.cpp) but seems that works only in anti-aliasing mode. I wrote a solution that uses FT_Glyph_To_Bitmap and FT_Outline_Get_Bitmap but sometime doesn't works fine (for some glyph/font there isn't exact match from the outline and the fill bitmap) and sometime (for certain fonts/sizes) the output isn't so pretty.
Do you have any usefull suggestion? Thanks, Toni a piece of code: ... FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_MONO, 0, 0); FT_BitmapGlyph bitmapGlyph = (FT_BitmapGlyph)glyph; FT_Bitmap& bitmap = bitmapGlyph->bitmap; int bl = bitmapGlyph->left; pen_y = y - bitmapGlyph->top ; pen_x = x + bitmapGlyph->left; draw_mono_bitmap( &bitmap, pen_x, pen_y, drawColor); ... FT_Load_Glyph(face, glyph_index, FT_LOAD_NO_BITMAP|FT_LOAD_TARGET_MONO); FT_Glyph_Stroke( &glyph, myStroker, 0 ); FT_Outline *o = &reinterpret_cast<FT_OutlineGlyph>(glyph)->outline; FT_Outline_Get_BBox (o, &outlineBBox); FT_Bitmap bitmap_f; <<setup the bitmap image>> FT_Outline_Translate(o, -outlineBBox.xMin, -outlineBBoxx.yMin); FT_Outline_Get_Bitmap(fHandler->library, o, &bitmap_f); pen_y = y-(outlineBBox.yMin>>6); pen_x = x + (outlineBBox.xMin>>6); draw_mono_bitmap( &bitmap_f, pen_x, pen_y, outlineColor);
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