On Thu, 5 Nov 2015 02:22:11 +0100 Wojciech Mamrak <[email protected]> wrote:
> > If I had not provided the equation, then you would have asked me why I > have not done this. > Not, if you provided some explanation. ;) Anyway, I realized that it is not possible to have sub-pixel antialiasing with the RGBA images, simply because it needs separate alpha channel for every color. In a result I made it first to convert the RGB glyph to grayscale and then to blend it to the background. This way, the transparency is always OK. Although, using separate alpha channels the problem is solvable. I mean 48bit RGBrgb format instead of 32bit RGBA. (r, g and b are the alpha channels for the respective color channel). But the big question is "Do I need subpixel antialiased fonts so badly?" :) Best Regards -- http://fresh.flatassembler.net http://asm32.info John Found <[email protected]> _______________________________________________ Freetype mailing list [email protected] https://lists.nongnu.org/mailman/listinfo/freetype
