Hi , I would like to use the kerning information(offline) to perform the rendering of text(run time)
My use case is as follows: - Retrieve the kerning information for a given true type font and store it in some file. [ offline ] - Use the kerning information to perform the text rendering, using OpenGL API. [ run time ] Does anybody has sample code to refer for the above use case? Thankyou for any help! Thanks, Balakrishna.