> I'm using FT_Outline_Translate(), though I'm still not sure if I'm > supposed to pass the translation vector as pixels or font units.
Pixels (in 26.6 format), since `FT_Load_Glyph` converts the glyph from the font space to the user device space (except if you specify `FT_LOAD_NO_SCALE`). > My target is to reach a completely linear layout. I'm very close, > some letters are still jumping around when there is more than 1 > emoji on the same line. It's hard to say where the problem comes from... > What do you think of my approach so far? Do you see any room for > improvement? Regarding OpenGL I can't give any advice since I don't know this framework, sorry. Maybe others can chime in. Werner