Author: dmeyer
Date: Thu Nov 30 16:58:34 2006
New Revision: 2132
Modified:
trunk/popcorn/src/generic.py
Log:
create extra _get_state() function for internal use
Modified: trunk/popcorn/src/generic.py
==============================================================================
--- trunk/popcorn/src/generic.py (original)
+++ trunk/popcorn/src/generic.py Thu Nov 30 16:58:34 2006
@@ -54,7 +54,7 @@
def decorator(func):
def newfunc(self, *args, **kwargs):
- if self.get_state() in states and not self._pending:
+ if self._get_state() in states and not self._pending:
return func(self, *args, **kwargs)
# print 'pending:', func, self.get_state(), states
callback = kaa.notifier.Callback(func, self, *args, **kwargs)
@@ -209,7 +209,7 @@
# This needs to be fixed.
self._player = None
- if self.get_state() == STATE_IDLE and not self._pending and \
+ if self._get_state() == STATE_IDLE and not self._pending and \
not old_state == STATE_NOT_RUNNING:
# no new mrl to play, release player
log.info('release player')
@@ -223,13 +223,13 @@
# Iterate through all pending commands and execute the ones that can
# be called in our new state.
for states, callback in self._pending[:]:
- if self.get_state() in states:
+ if self._get_state() in states:
callback()
self._pending.remove((states, callback))
self._blocked = False
- @required_states(STATE_NOT_RUNNING, STATE_IDLE)
+ @required_states(STATE_NOT_RUNNING)
def _create_player(self, cls):
"""
Create a player based on cls.
@@ -275,7 +275,7 @@
if not self._player:
self._create_player(cls)
else:
- if self.get_state() not in (STATE_IDLE, STATE_NOT_RUNNING,
STATE_SHUTDOWN):
+ if self._get_state() not in (STATE_IDLE, STATE_NOT_RUNNING,
STATE_SHUTDOWN):
self._player.stop()
if not isinstance(self._player, cls):
self._player.release()
@@ -417,6 +417,15 @@
return self._window
+ def _get_state(self):
+ """
+ Get state of the player for internal use.
+ """
+ if not self._player:
+ return STATE_NOT_RUNNING
+ return self._player.get_state()
+
+
def get_state(self):
"""
Get state of the player. Note: STATE_NOT_RUNNING is for internal use.
@@ -424,9 +433,9 @@
"""
if not self._player:
return STATE_NOT_RUNNING
- if self._player.get_state() != STATE_NOT_RUNNING:
- return self._player.get_state()
- return STATE_IDLE
+ if self._player.get_state() in (STATE_NOT_RUNNING, STATE_SHUTDOWN):
+ return STATE_IDLE
+ return self._player.get_state()
def get_size(self):
-------------------------------------------------------------------------
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