Author: dmeyer
Date: Sun Mar 11 09:08:00 2007
New Revision: 9316

Modified:
   trunk/ui/src/gui/areas/handler.py

Log:
do not fade to color-key, looks bad

Modified: trunk/ui/src/gui/areas/handler.py
==============================================================================
--- trunk/ui/src/gui/areas/handler.py   (original)
+++ trunk/ui/src/gui/areas/handler.py   Sun Mar 11 09:08:00 2007
@@ -124,8 +124,8 @@
         # FIXME: this looks very very ugly. This results in fading
         # to pure blue or pure green when starting a player. We need
         # a good default colorkey.
-        r = Rectangle((0,0), (self.width, self.height), color, 0, color)
-        self.layer[0].add_child(r)
+        # r = Rectangle((0,0), (self.width, self.height), color, 0, color)
+        # self.layer[0].add_child(r)
 
 
     def __del__(self):

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