Author: dmeyer
Date: Sun Mar 11 09:08:00 2007
New Revision: 9316
Modified:
trunk/ui/src/gui/areas/handler.py
Log:
do not fade to color-key, looks bad
Modified: trunk/ui/src/gui/areas/handler.py
==============================================================================
--- trunk/ui/src/gui/areas/handler.py (original)
+++ trunk/ui/src/gui/areas/handler.py Sun Mar 11 09:08:00 2007
@@ -124,8 +124,8 @@
# FIXME: this looks very very ugly. This results in fading
# to pure blue or pure green when starting a player. We need
# a good default colorkey.
- r = Rectangle((0,0), (self.width, self.height), color, 0, color)
- self.layer[0].add_child(r)
+ # r = Rectangle((0,0), (self.width, self.height), color, 0, color)
+ # self.layer[0].add_child(r)
def __del__(self):
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