Gustavo Sverzut Barbieri wrote: > --- Dirk Meyer <[EMAIL PROTECTED]> escreveu: > Gustavo Sverzut Barbieri > wrote: >> > Dischi, >> > >> > Remeber about the LCD plugin I was trying to wrote? >> > I tried what you said: using a DaemonPlugin and implementing the >> > draw()... but where/how I get the menu?! That function receives a >> > tuple: (type,object) which I have *NO IDEA* how I use! >> > >> > Could you give me some examples? No existent plugin use that. >> >> Oops, sorry. These is the same tuple the draw() function in the skin >> gets. Look at skin_main1 as example. >> >> type: 'tv', 'player' or 'menu' >> object, based on type: tv menu, playing item or menuw >> > > No... it's not the same. > If I use something like: > if type == 'menu': print "This is a menu" > else: print "No menu. It's '%s'" % type > In my plugin, I always get: > No menu, it's '<type 'type'>' > > Also, print "type=%s object=%s" % ( type, object ) > prints: type=<type 'type'> object=<type 'object'>
Fixed Dischi -- Smash forehead on keyboard to continue..... ------------------------------------------------------- This SF.net email is sponsored by: VM Ware With VMware you can run multiple operating systems on a single machine. WITHOUT REBOOTING! Mix Linux / Windows / Novell virtual machines at the same time. Free trial click here: http://www.vmware.com/wl/offer/345/0 _______________________________________________ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel
