Update of /cvsroot/freevo/freevo/src
In directory sc8-pr-cvs1:/tmp/cvs-serv9485
Modified Files:
osd.py
Log Message:
change print to _debug_
Index: osd.py
===================================================================
RCS file: /cvsroot/freevo/freevo/src/osd.py,v
retrieving revision 1.118
retrieving revision 1.119
diff -C2 -d -r1.118 -r1.119
*** osd.py 4 Jan 2004 17:18:15 -0000 1.118
--- osd.py 10 Jan 2004 13:14:50 -0000 1.119
***************
*** 11,14 ****
--- 11,17 ----
# -----------------------------------------------------------------------
# $Log$
+ # Revision 1.119 2004/01/10 13:14:50 dischi
+ # change print to _debug_
+ #
# Revision 1.118 2004/01/04 17:18:15 dischi
# make it possible that image is already a .raw file
***************
*** 235,239 ****
font = pygame.font.Font(filename, ptsize)
except (RuntimeError, IOError):
! print 'Couldnt load font "%s"' % filename
# Are there any alternate fonts defined?
--- 238,242 ----
font = pygame.font.Font(filename, ptsize)
except (RuntimeError, IOError):
! _debug_('Couldnt load font "%s"' % filename)
# Are there any alternate fonts defined?
***************
*** 246,250 ****
if fontname in config.OSD_FONT_ALIASES:
alt_fname = os.path.join(config.FONT_DIR,
config.OSD_FONT_ALIASES[fontname])
! print 'trying alternate: %s' % alt_fname
try:
font = pygame.font.Font(alt_fname, ptsize)
--- 249,253 ----
if fontname in config.OSD_FONT_ALIASES:
alt_fname = os.path.join(config.FONT_DIR,
config.OSD_FONT_ALIASES[fontname])
! _debug_('trying alternate: %s' % alt_fname)
try:
font = pygame.font.Font(alt_fname, ptsize)
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