Update of /cvsroot/freevo/freevo/src
In directory sc8-pr-cvs1:/tmp/cvs-serv9485

Modified Files:
        osd.py 
Log Message:
change print to _debug_

Index: osd.py
===================================================================
RCS file: /cvsroot/freevo/freevo/src/osd.py,v
retrieving revision 1.118
retrieving revision 1.119
diff -C2 -d -r1.118 -r1.119
*** osd.py      4 Jan 2004 17:18:15 -0000       1.118
--- osd.py      10 Jan 2004 13:14:50 -0000      1.119
***************
*** 11,14 ****
--- 11,17 ----
  # -----------------------------------------------------------------------
  # $Log$
+ # Revision 1.119  2004/01/10 13:14:50  dischi
+ # change print to _debug_
+ #
  # Revision 1.118  2004/01/04 17:18:15  dischi
  # make it possible that image is already a .raw file
***************
*** 235,239 ****
              font = pygame.font.Font(filename, ptsize)
          except (RuntimeError, IOError):
!             print 'Couldnt load font "%s"' % filename
                  
              # Are there any alternate fonts defined?
--- 238,242 ----
              font = pygame.font.Font(filename, ptsize)
          except (RuntimeError, IOError):
!             _debug_('Couldnt load font "%s"' % filename)
                  
              # Are there any alternate fonts defined?
***************
*** 246,250 ****
              if fontname in config.OSD_FONT_ALIASES:
                  alt_fname = os.path.join(config.FONT_DIR, 
config.OSD_FONT_ALIASES[fontname])
!                 print 'trying alternate: %s' % alt_fname
                  try:
                      font = pygame.font.Font(alt_fname, ptsize)
--- 249,253 ----
              if fontname in config.OSD_FONT_ALIASES:
                  alt_fname = os.path.join(config.FONT_DIR, 
config.OSD_FONT_ALIASES[fontname])
!                 _debug_('trying alternate: %s' % alt_fname)
                  try:
                      font = pygame.font.Font(alt_fname, ptsize)




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