Update of /cvsroot/freevo/freevo/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3311

Modified Files:
        osd.py 
Log Message:
fix geometry calculation for border fonts

Index: osd.py
===================================================================
RCS file: /cvsroot/freevo/freevo/src/osd.py,v
retrieving revision 1.134
retrieving revision 1.135
diff -C2 -d -r1.134 -r1.135
*** osd.py      6 Feb 2004 18:24:39 -0000       1.134
--- osd.py      7 Feb 2004 11:50:57 -0000       1.135
***************
*** 11,14 ****
--- 11,17 ----
  # -----------------------------------------------------------------------
  # $Log$
+ # Revision 1.135  2004/02/07 11:50:57  dischi
+ # fix geometry calculation for border fonts
+ #
  # Revision 1.134  2004/02/06 18:24:39  dischi
  # make to possible to override busy icon with skin
***************
*** 904,908 ****
              height = font.height
          elif border_color != None:
!             height -= border_radius
          else:
              height -= abs(shadow_y)
--- 907,911 ----
              height = font.height
          elif border_color != None:
!             height -= border_radius * 2
          else:
              height -= abs(shadow_y)
***************
*** 927,931 ****
          current_ellipses = ''
          hard = mode == 'hard'
!         
          while(num_lines_left):
              # calc each line and put the rest into the next
--- 930,934 ----
          current_ellipses = ''
          hard = mode == 'hard'
! 
          while(num_lines_left):
              # calc each line and put the rest into the next
***************
*** 948,952 ****
                      (w, s, r, n) = self.__drawstringframed_line__(string, width, 
font,
                                                                    'hard', None, ' ')
- 
              lines.append((w, s))
              while r and r[0] == '\n':
--- 951,954 ----
***************
*** 981,988 ****
              layer = self.screen
  
!         if layer:
!             fgcolor  = self._sdlcol(fgcolor)
!             if border_color != None:
!                 border_color = self._sdlcol(border_color)
                  
          for w, l in lines:
--- 983,989 ----
              layer = self.screen
  
!         fgcolor  = self._sdlcol(fgcolor)
!         if border_color != None:
!             border_color = self._sdlcol(border_color)
                  
          for w, l in lines:
***************
*** 1036,1040 ****
  
          # change max_x, min_x, y and height_needed to reflect the
!         # changes from border and shadow
          if shadow_x:
              if shadow_x < 0:
--- 1037,1041 ----
  
          # change max_x, min_x, y and height_needed to reflect the
!         # changes from shadow
          if shadow_x:
              if shadow_x < 0:
***************
*** 1049,1052 ****
--- 1050,1054 ----
                  height_needed += shadow_y
  
+         # add border radius for each line
          if border_color:
              max_x += border_radius
***************
*** 1054,1058 ****
              y     -= border_radius
              height_needed += border_radius * 2
!             
          return r, (min_x, y, max_x, y+height_needed)
      
--- 1056,1060 ----
              y     -= border_radius
              height_needed += border_radius * 2
! 
          return r, (min_x, y, max_x, y+height_needed)
      



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