Hans Meine wrote:
> On Friday 26 August 2005 08:06, Horst Eyermann wrote:
>> button. Basically I found generating a new skin for 128x64 difficult, as
>> the design is very detailed but complex. As I did not understand what
>> the various containers are for, I wondered if making parts of them
>> visual would help me to understand how things work. (I like graphical
>> tools for learning new complex things, but then go back to text
>> configuration files as these often help to configure things in more
>> detail).
>> Had others problems with designing new skins, or am I the only one?
>
> I also tried creating an own skin one day, but found it too difficult.

Maybe someone has a better, easier idea how to describe the skin in an
exteranl file (doesn't have to be xml).

> However, there are certain important obstacles:
> 1. The Freevo GUI stuff must be stable enough to support the skin format (or 
> a 
> similar one) in the future, too.

Maybe make it easier first. I also plan to reduce some features from
fxd file to make it easier to create them.


Dischi

-- 
What happens if a big asteroid hits the Earth? Judging from realistic
simulations involving a sledge hammer and a common laboratory frog, we
can assume it will be pretty bad.

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