Hans Meine wrote: > On Friday 26 August 2005 08:06, Horst Eyermann wrote: >> button. Basically I found generating a new skin for 128x64 difficult, as >> the design is very detailed but complex. As I did not understand what >> the various containers are for, I wondered if making parts of them >> visual would help me to understand how things work. (I like graphical >> tools for learning new complex things, but then go back to text >> configuration files as these often help to configure things in more >> detail). >> Had others problems with designing new skins, or am I the only one? > > I also tried creating an own skin one day, but found it too difficult.
Maybe someone has a better, easier idea how to describe the skin in an exteranl file (doesn't have to be xml). > However, there are certain important obstacles: > 1. The Freevo GUI stuff must be stable enough to support the skin format (or > a > similar one) in the future, too. Maybe make it easier first. I also plan to reduce some features from fxd file to make it easier to create them. Dischi -- What happens if a big asteroid hits the Earth? Judging from realistic simulations involving a sledge hammer and a common laboratory frog, we can assume it will be pretty bad.
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