Early this year I noticed a problem with vf_overlay where updates to the
overlay that occurred in between frames would cause stuttering in the
video.  I wasn't sure what the problem was, so I disabled the frame
updates during the timing loops, which resulted in the overlay framerate
being locked to the video framerate.

I spent a bit of time finally, and figured out the nature of the
problem.  I also fixed a couple segv bugs which were caused by recent
libswscale changes.

So the latest vf_overlay/vf_outbuf patch should be working pretty well
now.  To the 2 or 3 people who use it, feel free to test. :)  I cut a
new patch against mplayer trunk today.

http://urandom.ca/mebox/downloads/patches/vf_overlay_outbuf-2006-11-29-TESTING.diff


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