Mathias Weber wrote: > I got a first version of the games plugin working. Maybe someone with > more knowledge about Freevo 2.0 takes a look at it and tels me what i > should improve.
Please send the code as tgz of the games directory + a patch of all non games files. > I didn't write it as a MediaItem since i saw know way this would > fit. That is ok. > There are two different game plugins at the moment the emulator > plugin, this should work for most of the emulators (i have only tested > with zsnes, but since it just calls an emulator with the parameters it > should work with others). The second plugin is for PcGames with this > it is possible to run usual games. Maybe use them as base class and inherit special plugins like snes From them. > What i would like to add would be a plugin for the scummvm, it will > not work with the emulator plugin, since the scummvm does not needs > one rom file. But this should be easily possible with the current > structure. scummvm would be great. Maybe inherit it from PcGames. > What i think isn't done very well is the EmulatorMenuItem > (emulator.py) since this is almost the same as MediaMenu but i > couldn't get MediaMenu to do what i wanted, so i copied it and changed > it a bit. I think it is better not to use MediaMenu. I would prefer a plugin like your EmulatorMenuItem that loads the specific plugins and each with dirs. Example: SNES plugin to play snes games and a plugin for scumm. games.activate = 50 games.plugins.snes.activate = 10 games.plugins.snes.path[0] = '/path/to/dir1' games.plugins.snes.path[1] = '/path/to/dir1' games.plugins.scumm.activate = 10 games.plugins.scumm.path[0] = '/path/to/scumm/games' Dischi -- There are very few problems that cannot be solved by orders ending with 'or die.' - Alistair J.R. Young
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