Chandan Pitta wrote:
> Welcome to the club! We are on the same boat waiting for kaa.candy. I
> guess Jason is still kind of busy, but I am sure he is trying his
> best. Jason correct me if I am wrong here, but from my previous
> discussion with him, I understood that there may be a lot of internal
> changes from kaa.canvas to kaa.candy, but the API will mostly remain
> the same.

Dischi and I were talking today, and we both feel that before we
proceed, we should reevaluate our current architecture decisions --
specifically evas, the scope of hardware support (at least initially)
and also the way we're doing OSD with the media players.  Some of our
decisions will likely upset certain portions of our user base.  Nothing
is written in stone yet.

Since the early stages of my prototyping and proof of concepts (with
MeBox, that resulted in kaa.mevas, and then later kaa.canvas over evas)
there has been some other development activity that overlaps a fair bit
with our requirements.  Projects like pigment, clutter, and graff merit
some close consideration before we decide to duplicate a fair bit of
that effort.  Furthermore, I have increasingly been getting cold feet
about evas and it's dubious that it will meet our long term needs.  Evas
is a fantastic 2D image pusher, but I don't think we should be putting
our eggs in that basket, at least not without reevaluating our current
options.

kaa.candy will likely exist no matter what we decide on, because we have
fairly high level layout requirements that the current libraries don't
seem to offer.  But the API may end up changing considerably as a
consequence of choosing a new backend.

Cheers,
Jason.

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