Mathias Weber schrieb:
> Dirk Meyer schrieb:
>> Mathias Weber wrote:
>>> Dirk Meyer schrieb:
>>>> Hi,
>>>>
>>>> I just tried scummvm with with Freevo 2.0 and I have some
>>>> problems. Maybe someone here can help:
>>>>
>>>> 1. Freevo eats the keyboard. I start freevo without wm and that means
>>>>    Freevo gets all key events. Does someone know how to pass keys to a
>>>>    window? A WM is doing it so Freevo also has to do it. Playing
>>>>    ScummVM wiithout keyboard makes no sense since you can't save a
>>>>    game. 
>>>>
>>> Hmmm strange i thought this had worked for me. But maybe i have only 
>>> teste zsnes with the joystick.
>> Looks that way. Right now it can't work because we have no wm. To make
>> that working we need some parts of a window manager:
>>
>> 1. Notice of new windows
>> 2. Send keys to windows
>>
>>>> 2. My display is 1360x768. This gives me a very small scummvm
>>>>    window. Any ideas to make it bigger _without_ changing the
>>>>    resolution?
>>>>
>>> As much as I remember ScummVM only supports small resolutions and i had 
>>> to specifie one of this resolution to have it running in fullscreen. It 
>>> was the same with zsnes.
>> It would be cool if we could streal some code from beryl. Grab the
>> window and use GL to make it full screen or add an overlay.
>>
> 
> Yes this would be nice. I won't have the time to get into it in the near 
> future and first i will create a version of the controller for the 
> external devices. But if nobody will have started with it until i get 
> some spare time i will look at it since it sounds quite interesting and 
> useful.
> 
> Mathias
> 

Hi

I still don't have the time to do this, but what i have found two 
sources that could help to do it.
The first is a python package for creating a window manager, this could 
help to inject the events into the different windows.

http://plwm.sourceforge.net/

The second is an other media center project the LinuxMCE. They also have 
their own window manager, but I'm not sure how much it can help. At 
least they have the generic controller already written, what may help me 
with mine. Since i will get some spare time next weekend i will give 
this a start.

http://linuxmce.com/

I still think that compiz/beryl could help to achieve the zoom 
functionality. The disadvantage of this is that we would need quite a 
decent graphic card to run, if we use it.
How is the new UI coming along? If we decide to use compiz/beryl we 
maybe could use some more advance 3d stuff for the UI.

Mathias

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