Brett Granger wrote: > Is there an official (or any other) way in the 1.x tree for a plugin or > other piece of code to determine the properly scaled dimensions of a > skin area? For example, the Plugin_Area class says "in this area all > plugins can draw," but how would a plugin go about finding out what the > x, y, width and height of that or any other area are?
Yes I came across this today :) mplayervis in src/audio/plugins has exactly this at line 532. (rel-1 branch) Using the DEBUG_SKIN=1 local_config.py option shows the names and extent of the skin regions. HTH Duncan ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Freevo-devel mailing list Freevo-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freevo-devel