When using the latest CVS I am getting the following crash on startup.
How do I get a video mode that is large enough? It works at 640x480 but
nothing higher. I am using 1.3.2_pre2-r1 from gentoo and it works fine
at 768x576 and 800x600. So I suspect that it is tied to the pygame
enhancements. I would be fine with turning off game support entirely
but I don't see any way to do that.
On another note is there any kind of reference for the key bindings for
the various modes?
display-fbdev: ioctl(VT_GETSTATE) failed: Invalid argument
display-fbdev: ioctl(VT_GETSTATE) failed: Invalid argument
Traceback (most recent call last):
File "src/main.py", line 115, in ?
import menu # The menu widget class
File "src/menu.py", line 122, in ?
import skin
File "src/skin.py", line 64, in ?
exec('import ' + modname + ' as skinimpl')
File "<string>", line 1, in ?
File "skins/main1/skin_main1.py", line 135, in ?
import gui
File "src/gui/__init__.py", line 112, in ?
from gui.Border import *
File "src/gui/Border.py", line 73, in ?
from GUIObject import *
File "src/gui/GUIObject.py", line 129, in ?
import ZIndexRenderer
File "src/gui/ZIndexRenderer.py", line 96, in ?
osd = osd.get_singleton()
File "src/osd.py", line 252, in get_singleton
_singleton = SynchronizedObject(OSD())
File "src/osd.py", line 323, in __init__
self.screen = pygame.display.set_mode((self.width, self.height), 0,
32)
pygame.error: No video mode large enough for 768x576
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