Yes, that's the point. I think this would "only" require that each
module writer use an external xml file storing all the strings used at
screen. As a proof of concept, I can try (I'm just starting to learn
Python ;-) to modify one plugin to use this system.
For a more general use, a global option (for example LANGUAGE) could be
defined in freevo_config.py to automaticaly setup the language used in
the whole program.

Comments are welcomed ;-)

David

Le lun 18/08/2003 à 17:36, Sylvain FABRE a écrit :
> I see the point. In fact, maybe we should propose to the devel list a real
> multi-language system for Freevo.
> 
> > ok,
> > I start to modify the skin but a full localization would require to
> > modify python files since only some strings (mainly the ones used for
> > the menu) are in XML files. For example, I try to change the "TV Guide"
> > string but I have to modify tv.py for that...
> >
> > Regards,
> >




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