Justin, it seems I am traveling down the same path you were in
February. I have FINALLY gotten DirectFB seemingly working with
xmame.SDL. I applied the (one line) patch that you posted to DirectFB
0.9.21. It seems to apply to .22 also.
>From your posts to the xmame mailing list you were getting redish on
your 15bit games. Well, I'm getting pink. I wonder if the one line
hack is causing this. Did you ever figure out what caused the redish/pink?
Thanks,
Scott
--- DirectFB-0.9.22/gfxdrivers/matrox/matrox_crtc2.c 2005-02-20
13:56:16.0000
00000 -0700
+++ DirectFB-0.9.22.new/gfxdrivers/matrox/matrox_crtc2.c
2005-05-20 12:22
:03.143384384 -0600
@@ -152,7 +152,8 @@
DLCONF_OPTIONS | DLCONF_SURFACE_CAPS;
config->width = 720;
config->height = ntsc ? 480 : 576;
- config->pixelformat = DSPF_YUY2;
+// config->pixelformat = DSPF_YUY2;
+ config->pixelformat = DSPF_RGB32;
config->buffermode = DLBM_FRONTONLY;
config->options = DLOP_NONE;
config->surface_caps = DSCAPS_INTERLACED;
freevo root #
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