TITLE: Frogs in a Blender, Turtles in Processing: stirring an agent-based
modeling stew using Blender3D, Processing, and Netlogo on a stadium evacuation
project

SPEAKERS:
Joshua Thorp
Stephen Guerin
Owen Densmore (in spirit from Ireland)

AFFILIATION: RedfishGroup

LOCATION: 624 Agua Fria Conference Room
TIME: Wed June 21, 12:30p

Lunch will be available for purchase

ABSTRACT
Primarily a tech review about our recent experiences melding Blender3D
(http://www.blender3d.org) with Processing (http://www.processing.org) for an
agent-based modeling production pipeline. Netlogo-like language constructs were
developed in Processing for use in the interactive real-time models using 50,000
agents. Blender3D was used for stadium modeling and offline 3D
animation/rendering on a 730 CPU renderfarm.

We'll demonstrate the pipeline in the context of a Homeland Security project
visualizing crowd dynamics arising from simulated suicide bomb attacks at
Pittsburgh's PNC baseball Stadium.


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