Prof David West wrote:
> As an unmitigated object bigot I would claim that there is nothing in
> agents (or aspects for that matter) that did not exist in objects as
> objects were supposed to be. 
Ideally, agents ought to have the ability to function as individuals 
without coordination through schedulers, top down event loops, etc., the 
ability to change their functioning over time (change their set of 
active methods or implementations of them), and the ability to move 
around and adapt to an environment.  Seems to me multithreaded CLOS has 
all this, but not all of that is thanks to objects. 

So how were objects supposed to be?


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